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Latest Runescape II News Updates and Reviews Updated daily




Runescape II : No download, no problem: Browser-based MMORPGs

Jan 13, 2009 08:00:00 PM     News Item: 7807

Filed under: Culture, MMORPG industry, belief, Free-to-play, Browser


Not all of us have the high end computers to run graphics intensive games like Lord of the Rings Online. Others gamers may just not want to take the time or bandwidth to download a whole MMORPG client just to find out that it's notworthy ofit. Plus, maybe we want a game that we can play easily from any computer -- something that we can access while on the road. What could be the solution?

How about a good browser-based MMORPG? While we here at tend to concentrate on the more mainstream titles, Dean Sherwin over at MMORPGHub has written an article in the defense of browser based MMORPGs, plus a list of some games that we can easily grab while on the road from any computer. Things like RuneScape, Adventure Quest, and many others are all listed easily on their website.

No download, no problem: Browser-based MMORPGs Tue, 13 Jan 2009 20:00:00 EST.

 

       

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Runescape II : RuneScape introduces new phoenix combat pet and more

Jan 08, 2009 01:00:00 PM     News Item: 7839

Filed under: Fantasy, Game mechanics, MMORPG industry, Patches, Runescape, Free-to-play

Mod Mark, the Lead Designer for Jagex's RuneScape, has written a new Behind the Scenes article for January in which he describes the changes coming down the pipe for RuneScape.

There's point out of a new phoenix combat pet that will have the ability to fire ashes at your enemies. The Achievement Diaries are also releasing this month; this time set in the peaceful Seer's Village and the surrounding areas. As with previous Achievement Diaries, this one was created to show the hidden or non-quest activities in the area. In addition to these large additions, some minor changes will be made to the game. Check out the complete article for more information on all changes that have arrived or will be arriving in the month of January.

RuneScape introduces new phoenix combat pet and more Thu, 08 Jan 2009 13:00:00 EST.

 

       

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Runescape II : Runescape Looking to Upgrade in 2009

Jan 07, 2009 10:37:44 AM     News Item: 7674

According to the creators at the official Runescape website, 2009 has become the year of the upgrade. Apparently, this means that the creators are doing the "tedious" little jobs that actually help to make the game as polished as possible. Although many would most likely argue that Runescape has ample polish already, the creators want to see more and are using the upgrade year to improve their game and help guide you through their world. So, the first post of the New Year and you’ll be wondering what the next 12 months in RuneScape will bring. The past year saw the introduction of Player vs Player Worlds, RuneScape High Detail, Summoning, our first Grandmaster quest, combat minigames, and Distractions and Diversions. What can we do to top 2008? Well, this is the challenge that we’ve set ourselves: 2009 has become our official Upgrade Year! So, what does that mean? It means our New Year's resolution is to tweak and polish what we've already got in the game alongside creating new substence. Read the entire post at the official Runescape website by clicking here!

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Runescape II : Nielsen Ratings Show WoW as Most Played PC Game

Jan 02, 2009 02:52:08 PM     News Item: 7600

In a report that should come as no surprise to anyone in the MMORPGG industry, Nielsen Media Research issued their top media effects from 2008, and (you guessed it) World of Warcraft was the resounding winner in the PC gaming category by absolutely crushing all other contenders for the crown. Runescape did make the list at #6, but the fact remains that WoW is the king and will continue to hold its crown for sometime. Here's the official breakdown from Nielsen: 1. World of Warcraft (Blizzard) - 671 minutes per week (0.723% of gamers) 2. Call of Duty 4: Modern Warfare (Activision) - 403 minutes per week (0.163% of gamers) 3. Halo: Combat Evolved (Microsoft) - 295 minutes per week (0.092% of gamers) 4. The Sims (Electronic Arts) - 213 minutes per week (0.09% of gamers) 5. The Sims 2 (Electronic Arts) - 291 minutes per week (0.086% of gamers) 6. RuneScape (Jagex) - 451 minutes per week (0.084% of gamers) 7. Diablo II (Blizzard) - 313 minutes per week (0.065% of gamers) 8. Team Fortress 2 (Valve) - 371 minutes per week (0.063% of gamers) 9. Counter-Strike (Valve) - 282 minutes per week (0.062% of gamers) 10. Counter-Strike: Source (Valve) - 426 minutes per week (0.061% of gamers) Does this come as a surprise to anyone at all? Because....y'know....it actually shouldn't.

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Runescape II : World of Warcraft tops most played list of 2008

Jan 02, 2009 01:00:00 PM     News Item: 7612

Filed under: World of Warcraft, Fantasy, Runescape, Academic

Nielsen Research has published its January through October numbers about the top 10 PC games and top 10 consoles by amount of time played. Once again World of Warcraft tops the charts. In fact, WoW has more time played than the other nine titles listed - combined.

Coming in at position 6 is Runescape, the browser-based game that could. It had just slightly less share than The Sims 2. Numbers for only October are obtainable on the Nielsen website and show a different makeup for numbers 2-10, with WoW still in first. We can only envisionwhat thisstatisticswill look like for November 2008 with the added game time of those who bought Wrath of the Lich King.

World of Warcraft tops most played list of 2008 Fri, 02 Jan 2009 13:00:00 EST.

 

       

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Runescape II : RuneScape's Player vs Playerbootysystem explained, rewards increased

Dec 11, 2008 01:00:00 PM     News Item: 7173

Filed under: Fantasy, Game mechanics, Player vs Player, Runescape, Free-to-play

The behind-the-scenes workings of RuneScape's gamer-killbootyis a lot more complicated than many citizens might expect. It's not simply a matter of looking for Player vs Player battles and hoping to win the random-number-generator for a sweet item, as a recent developer post on the game's official website explained. In short, a value known as "drop potential" must be increased if you want better loot. This is achieved by spending time in Player vs Player areas, while risking a certain amount of your own items. Some zones like the Wilderness areworthy ofmore to your drop potential, but you can most likely anticipatea lot more action too. This system rewards the brave, and leaves the cowardly with junk-loot.

As well as elaborating on the mechanics of Player vs Player drops, the post also point outs that two improvements have been made to the system. One is a shift away from having a larger number of items dropping, to fewer but more valuable items. The other is a simple increase to the value of the items dropped. These changes help with inventory management, and also mean that citizens are more likely to bother picking up what they've earned. Sounds like a good factorto get out there and see what sort of items you can find -- just make sure you've got the skills to pay the bills.

RuneScape's Player vs Playerbootysystem explained, rewards increased Thu, 11 Dec 2008 13:00:00 EST.

 

       

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Runescape II : Why you should be playing RuneScape: Free Mad Skillz

Dec 05, 2008 03:00:00 PM     News Item: 7012

Filed under: Fantasy, belief, Runescape, Free-to-play, Why You Should Be Playing


"Why you should be playing ..." is a free form column from .com intended to inform you about our favorite parts of our favorite games. We want you to know why we're playing them, so you can know what to play.

RuneScape is about to celebrate its 8th birthday (January 4th, 2009). It's amazing that in this industry, where high-powered games come and go, a java-based in-browser game has not only lasted but absolutely thrived for this long. Why is that? My personal feeling is that it's got the skills to ... well, you know the rest of that saying.

This is a game for all those who have never tried a MMORPG before or never thought of themselves as gamers. It offers everything and requires nothing. No fancy system specs. No minimum levels for skill attainment. No epic armor (though it does help a bit if you venture into the dungeons). Not even a credit card. It offers melee, magic, crafting, and cooking all in the same game through the cunning use of skills - twelve of them in the free version, to be exact, and an additional nine if you're willing to pay about $6 US per month. Follow us on a quick tour of the skills you can get for free and what makes them the heart and soul of this game.

Continue reading Why you should be playing RuneScape: Free Mad Skillz

Why you should be playing RuneScape: Free Mad Skillz Fri, 05 Dec 2008 15:00:00 EST.

 

      

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Runescape II : Runescape beats out Naruto, Lindsey Lohan in Yahoo! search effects

Dec 01, 2008 06:00:00 PM     News Item: 6926

Filed under: Fantasy, Culture, Runescape, Free-to-play

What's more popular than Lindsey Lohan or the hit anime Naruto? More fun than American Idol or Angelina Jolie, and almost as popular to search on as Barack Obama? If you'd guess the web-based fantasy MMORPG Runescape we'd call you prescient ... or assume that you'd already taken a look at the Yahoo! Buzz year in review. This look back at the year 2008 in searches ranks Runescape as a bigger deal than pop princesses, reality TV shows, and that ubiqitous anime/manga/game icon.

Runescape, of course, is a ridiculously popular free-to-play MMORPG based entirely on Java and playable via web browser. It's a sign of the times to see this kind of title on Yahoo's list, and we're happy to see the genre in such a prominent place. If you're not familiar with the game you might want to take a look at the coverage we had back during E3, when the title went to a new higher-resolution state of play. Congrats to Runescape and Jagex on this accomplishment!

Thanks, Brian.
Update: Corrected the erroneous assertion that Runescape is Flash-based. It is not.

Runescape beats out Naruto, Lindsey Lohan in Yahoo! search effects Mon, 01 Dec 2008 18:00:00 EST.

 

       

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Runescape II : RuneScape acquiresprevious THQ Creative Director

Oct 22, 2008 06:00:00 PM     News Item: 5956

Filed under: Fantasy, Business models, MMORPG industry, Runescape


Since its commence in 2001, Jagex's RuneScape has steadily recognized a solid existence in the highly-competitive MMORPG market. Now into the millions of gamers across the world, the game is said to currently be at its highest surge in popularity. Building from that comes the news that Jagex has just appointedprevious THQ exec Vince Farquharson to head up their flagship fantasy MMORPG.

Farquharson' role at THQ included Creative Director and Development Director for three years, overseeing titles such as Warhammer 40,000: Squad Command and Broken Sword: The Angel of Death. He will spotlight on expanding RuneScape through substence development and global distribution. This news comes almost exactly one year to the day after Jagex acquiredprevious European PayPal CEO Geoff Iddison as their own CEO. We wish Farquharson and the rest of the folks at Jagex the best of luck with their future growth.

 

       

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More Runescape II News

(Click to read)



Oct 21, 2008 08:00:00 PM

Runescape II : Dutch court convicts 2 minors of stealing virtual items


Oct 01, 2008 05:00:00 PM

Runescape II : talks with NCsoft about CoH changes, Austin studio shakeup


Sep 24, 2008 03:15:00 PM

Runescape II : NCsoft 'very encouraged' by Guild Wars 2


Sep 22, 2008 01:30:00 PM

Runescape II : AGDC08: Why 'free to play' doesn't mean free or easy money


Sep 15, 2008 03:00:00 PM

Runescape II : A closer look at illegal drug manufacturing in EVE


Sep 02, 2008 05:00:00 PM

Runescape II : Drugs aren't bad in EVE, m'kay?


Aug 27, 2008 09:39:48 AM

Runescape II : Loading... Booth Babes, Chilton and Drescher


Aug 26, 2008 04:00:00 PM

Runescape II : News from the Wider MMORPG World: August 26, 2008


Aug 25, 2008 11:05:55 AM

Runescape II : RuneScape grabs a Guinness World Record


Aug 24, 2008 08:00:00 PM

Runescape II : Why the subscription-based business model is broken


Aug 23, 2008 11:00:00 AM

Runescape II : The Digital Continuum: Memoirs of a WAR beta tester


Aug 23, 2008 10:00:00 AM

Runescape II : New Champions Online screens finally feature cybernetic velociraptors


Aug 06, 2008 05:42:00 PM

Runescape II : GTA Goes Live !


Jul 16, 2008 06:30:00 PM

Runescape II : The serious growth of Jagex


Jul 16, 2008 09:15:00 AM

Runescape II : E308: Runescape HD and the role of Jagex in the MMORPG Industry


Jul 15, 2008 03:30:00 PM

Runescape II : A chat with Runescape's Andrew Gower


Jul 15, 2008 02:30:00 PM

Runescape II : E308: Runescape HD is officially coming to a monitor near you


Jul 15, 2008 02:15:00 PM

Runescape II : E308: Jagex teases sci-fi successor to Runescape, Mechscape


Jul 03, 2008 05:00:00 PM

Runescape II : Gaia Online tees up its massively multigamer online game


Jul 01, 2008 05:00:00 PM

Runescape II : Runescape's runaway success and brand new HD graphics


Jun 25, 2008 06:00:00 PM

Runescape II : Runescape High Detail to debut at E3


Jun 14, 2008 08:00:00 PM

Runescape II : Runescape cheater exposes his 'black market' organization


May 20, 2008 04:00:00 PM

Runescape II : RuneScape graphical update sooner than expected


May 14, 2008 03:00:00 PM

Runescape II : An conversation with Geoff Iddison of Jagex


May 13, 2008 08:00:00 PM

Runescape II : ION 08: What can game creators learn from web 2.0?


Apr 13, 2008 11:00:00 AM

Runescape II : Making/Money: Newbs at Auction


Apr 11, 2008 05:00:00 PM

Runescape II : Runescape clenches the Fist of Guthix


Mar 18, 2008 02:30:00 PM

Runescape II : TurpsterVision: Battle of the Beards


Feb 08, 2008 06:00:00 AM

Runescape II : RuneScape February preview shows off new music, dungeon graphics


Feb 06, 2008 09:00:00 PM

Runescape II : RuneScape dev: buying MMORPG gold is like funding prostitution


Dec 26, 2007 03:00:00 PM

Runescape II : A snapshot of today's gold-selling/power-leveling market


Dec 18, 2007 06:30:00 PM

Runescape II : Runescape cracking down hard on RMT


Dec 12, 2007 10:13:00 PM

Runescape II : Nielsen ratings say WoW is top dog of the PC domain


     
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