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RF Online Game Overview
RF Online, originally named Rising Force is a 3D MMORPG Massively Multi Player Online Role Play Game MMO developed by CCR.
A mixture of science fiction and classic fantasy, RF Online or RFO is set in a distant planet in the Novus system where magic exists alongside high technology. Like most MMORPGs it follows the typical fantasy setting complete with swords and sorcery, but it also emphasizes the three-way Race vs. Race vs. Race concept and modern/futuristic technology such as mecha and nuclear weapons.
RFO Races
RF Online Features 3 races - Bellato, Cora and the Accretia.
Bellato
Bellateans learned early on that the fastest way to develop technology and profit is for their people to be happy. A happy person is a productive person. This is why they have freedom of expression and individualism. They have long understood that freedom drives minds to think better, rather than oppression. This is why Bellato citizens enjoy many freedoms and liberties.
However, most, if not all of the dominant Bellateans are members of Houses. Houses are congregations of individuals who share the same blood (family ties being taken very seriously by Bellateans) and/or interests (wealth and power being taken much more seriously by Bellateans).
Success breeds success, and while Bellateans promote individual achievement, over the years, the same families harvest most of the wealth and power. Influential Bellateans then lend money, offer services or help to lesser ones, for the conduct of their business or other matters, and strong ties develop between the two sides. Soon enough, it is a vast network of interests that emerges. A House. Several networks can intertwine, of course, but the core of every one of them is a powerful and identifiable family that will do its best to keep the relatives, allies, and clients in line with the House�s interests.
Cora
Corite society is based on a caste system of governance. This caste system is by abilities; the Corites are organised into their castes solely based on their relevant skills in life, their devotion and their dedication to Decem�s will. In this way, the castes function much like that of old �tribal clans� where priests were of a higher station than warriors and they in turn were of a higher station than workers. One�s strength in the Darkling Force and capacity to serve Decem and enforce His commands set their caste. The Spiritualist is the highest caste because they have the gifted strength in the Darkling Force.
The entire populous is grouped into one of these castes; once in a caste, the other members become your family, blood relationships are not a priority amongst the castes. Indeed, nothing is to be put before Decem, and marriage is not to be allowed because of the conflicts that could arise between family and god. Because everything Corites do reflects on she/he to their god, their children of course are a direct reflection on them. Seeking out the best possible mate to have children with is a very major decision. Corite children are raised in schools and only staying with their parents during vacations and Holy celebration's. The Corites use the term Sires for parents, not showing either one mother/father as more important than the other.
Accretian
Accretians are cloned and, during their first years of life, indoctrinated via a combination of neurochemical procedures and education, until they are estimated efficient enough to become fully fledged citizens of the Empire. Then, they undergo a radical surgical procedure to get rid of their weak and disposable flesh and have their brains integrated into mechanized bodies.
Abilities and potential of every Accretian are estimated as early as the first stages of the creation process; education and training unfold accordingly to these estimations. Every Accretian is assigned a specific task, the one at which he will be the most efficient. They embrace it totally; it is their path to perfection.
Accretian society is organized as a strict hierarchy ladder; the upper along the ladder, the more complex and far-reaching the task assigned to the individual. Despite that hierarchy, there are no social classes, not in the way the other races could understand it, for social segregation comes only from resentment and will for changes, and contentment and will for status quo. Such things do not exist in the Accretian society. At least, they shouldn�t�
Economy
The game's economy can be divided into two parts - production and consumption. Most other MMORPG economies focus on hunting. The mine is a new field where resources are produced as a part of and in support of economic activity. Mining for minerals and processing the products of these produce many kinds of items. These form the basis for conflict within the mines.
Also, just like in the real world, overproduction causes prices to fall. If many players convert their ore into currency, the going price of ore will drop as supply begins to outstrip demand. Every hour, the economy is recomputed taking into account sales of items over the entire server and who currently controls the mines. This system places the economy (mostly) in the hands of the players.
Every twenty-four hours, the amount of currency in the economy is re-calculated, and based on this, a tax rate (inflation rate) is established for each race. The tax rate makes NPC vendor items more expensive. Players can keep the tax rate in check by converting their currency into gold. The cost of gold is based on the tax rate; Higher tax rates mean cheaper gold, while lower tax rates make gold more expensive. In this manner, the tax rate prompts players to convert currency to or from gold based on whether or not the economy suffers from inflation or deflation.
Certain battle dungeon keys also yield money when the objective is met. Before Ep2, these keys are dropped by monsters or can be bought from Sundries Vendors in HQ. as of Ep2, the sundries version is gone. "BD farming", as it has been coined, is a simple way of gaining currency through an easy method.
Since the Episode 2 update, ore has no value when sold to vendors. In order to profit, it has to be purchased by other players on the Auction House. The ore may be processed, but the materials when sold off to vendors usually does not meet the cost of processing the ore. Other items such as gems or talics can be sold in the Auction House (AH) for increased profits.
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