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Pirates of The Burning Sea Game Overview
Pirates of the Burning Sea, or PotBS, is a MMO Massively Multiplayer Online Role Playing game (MMORPG) developed by Flying Lab Software. PotBS is set in the Caribbean in 1720 and combines swashbuckling and tactical ship combat with an immersive player driven economy.
Careers
Pirates of The Burning Sea players can choose from the following careers
Nationals (British, Spanish, French)
- Naval Officer - Focuses on defense, escorting duties, and direct, broadside-to-broadside combat. Naval Officers gain access to powerful ships of the line.
- Privateer - Focuses on utilizing the advantages of smaller ships to outmaneuver and outwit opponents. Privateers have an edge in boarding combat and can learn a skill that enables them to use Pirate PvP zones.
- Freetrader - Focuses on trading, production and economics. They have abilities to effectively evade opponents in combat. Freetraders may learn skills that increase their ability to gather resources and produce goods.
Pirates
- Cutthroat - All-around capability including the special ability to take command of defeated ships. These ships only have one durability point. If a Pirate takes command of a class specific ship he will automatically be flagged for PvP. Before version 1.4 this career was called just "Pirate" and was the only career available to the 'Pirate' faction.
- Buccaneer - More advanced career with more in the moment type skills. The command oriented "pirate", can use and collect captured ships deeds and can buff allied ships.
Characters
Pirates of the Burning Sea players can create up to six characters per server to represent themselves in the game. All characters will captain their own ship and fight for a nation of their choice or as a Pirate. As the character progresses in PotBS, they will develop by gaining ranks(levels). Through gaining ranks, the player can unlock new features, fighting abilities, and most importantly will be able to captain larger and better ships. The maximum rank a player can reach is 50.
Ships
Pirates of the burning sea features approximately 55 ships. The type of ship the player chooses to sail will affect both his combat capabilities and his economic capabilities.
PotBS players may own five ships at any time. Though only one can be sailed, the others can be docked in port, fitted and ready for action.
Most ships have different versions of their original.
- Stripped - A merchant variant. A low-level requirement version of a large trade ship although not equipped with guns.
- Courier - An easy-access variant. Courier ships are slightly faster and easier to handle, but they have less firepower and armor.
- Heavy - An upgrade variant. Heavy ships have significantly more armor and structure, and often have other combat benefits.
- Sleek - An upgrade variant. Sleek ships are faster and handle better. They might also have slightly better armor.
- Mastercraft � The premier ship variant. Mastercraft ships are expensive custom made ships that have been restructured to have room for more (and potentially heavier) guns and stronger hulls.
- Pirate - Pirate variants often mount heavier, or more guns and armour. They are limited to the 2 pirate classes.
- Privateer - Privateer variants are often faster and more suited for solo player vs player combat.
- Trader - These are often fast, "smuggling" type ships, not well suited to combat, they can be outfitted to be very fast. Most of these, if not all, are limited to the Freetrader class.
- Naval - These ships are given as a reward to Naval Officer classes for participating and destroying enemy shipping. These ships are given new names, and often mount much heavier armour, weaponry and crew than the regular versions. One example is the Mercy Naval Frigate, which is version of the Defiant Mastercraft frigate, which itself is a version of the regular Defiant.
Economy
The PotBS economy is player driven and production based meaning everything is made by players themselves.
Players manage plots of anything from shipyards to lumbermills in order to produce goods that can either be sold to other players or be used by the producer themselves. The buildings will then save up hours, in real time, that can be used for production. They will be saved up even when the player is not onlne, but only to a maximum of 72 hours. Each account is limited to 10 plots per server.
Many things that a player can produce require several steps in their production. Ships, for example, are made of ship hulls, which are made of planks, which are cut from trees. Along with this, the ship hull needs nails, which are made from iron, which is refined from iron ore. The ship, along with the ship hull, also needs masts, cannons, several hundred yards of rope, and so on.
While there is no requirement to taking part in the economy system, the rewards of doing so will be great. Economy is also directly tied to the port contention system, as who controls a port might control access to resources only available at that port.
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