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Saga Of Ryzom : Vanguard vs Ryzom: Is "harder" better?

By: Shawn Schuster   Sep 23, 2008 09:00:00 AM     News Item: 5433

Filed under: Fantasy, Sci-fi, Game mechanics, Ryzom, Opinion, Vanguard


Ryzom is a game that has surely seen its fair share of peaks and valleys throughout its lifetime. It has closed and reopened several times, but the reasoning for this is up for debate. Is the game too hardcore or just too "hard"? Over at the Voyages of Vanguard blog, Beau Turkey (former host of Ryzom Radio) takes a comparative look at the two games he knows the best: Ryzom and Vanguard.

In this comparison, Beau explores the idea of Vanguard utilizing some of the difficulty of Ryzom. That's not really to say that Ryzom is a particularly difficult game in terms of gameplay, but as Beau points out, many of the game's mechanics make it more hardcore than others. This includes no real definitive class structure, map travel options and non-repairable loot that deteriorates over time. Would Vanguard players be able to handle a Ryzom-type world, or would Vanguard itself benefit from being more "hardcore"? Check out the complete article for Beau's prognosis.

 

       

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Saga Of Ryzom : Ryzom devs describe plans, promise free play through October

By: Samuel Axon   Sep 18, 2008 06:00:00 PM     News Item: 5331

Filed under: Fantasy, Sci-fi, Ryzom, News items

Ryzom (or the game formerly known as The Saga of Ryzom), came back to life a little over a month ago. Rumors of its death had apparently been greatly exaggerated. Now the development team has published a document detailing its plans for the immediate future.

The first item on the agenda is "to get profitable." Good plan! Money will surely be helpful. The second item: "To get all our new Developer Teams up to date with the Ryzom code," a task that is apparently quite difficult because there are millions of lines of code to get used to. Finally, the team is putting together a development schedule for adding new missions, content, and features to the game.

Our first impressions of the re-launched game were positive. It's a bit laid-back compared to other titles. We're glad to see that some clear goals are being set for the game's future, but of course until the dev team manages "to get profitable," that future will remain uncertain. If you want to give it a try, though, the devs say it will remain free at least through the end of October.

 

       

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Saga Of Ryzom : First Impressions: Ryzom

By: Akela Talamasca   Sep 11, 2008 07:00:00 PM     News Item: 5085

Filed under: At a glance, Fantasy, Screenshots, Game mechanics, New titles, Ryzom, Opinion, Free-to-play, Hands-on, First Impressions


Officially called just Ryzom now, the MMO previously called The Saga of Ryzom is back from a brief hiatus. Featuring amazing design aesthetics,this game has its own unique style. Despite the fact that it was developed by a French studio, the English translations read, in many ways, better than some native American titles. We spent a couple of hours playing Ryzom, and here are our First Impressions. Remember, this is not a guide of any sort; this is merely our experience in dropping into a new title.

Peruse the Gallery to read what we thought about Ryzom!

Go to the first image >>

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Saga Of Ryzom : Ryzom opens free accounts to new users

By: Shawn Schuster   Aug 28, 2008 07:00:00 PM     News Item: 4189

Filed under: Fantasy, Sci-fi, Business models, Events, real-world, MMO industry, Ryzom, Free-to-play

With the recent news of Ryzom's slow rebirth, allowing previous subscribers to reactivate their accounts for free, we're happy to report that free accounts are open to new players as well. This new account reactivation is happening in increments though, so if you've unsuccessfully applied previously, be patient! These activation stages will occur when each previous limit is reached, gradually bringing the populations back up in the game.

This new player activation is completely free, but they say it won't last long. If you've never tried the game and were put off by the reports of its untimely death, now is your chance to see what all the buzz is about.

 

       

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Saga Of Ryzom : Saga of Ryzom Offering Limited New Accounts

By: Morvelaira   Aug 27, 2008 12:55:27 PM     News Item: 3956

New operators still mysterious

As was annouced a few weeks ago, Saga of Ryzom is operating again, and had been only open to previous subscribers. Now the mysterious operators (we still don't know who they are) are offering a limited number of new accounts.

Colour us curious. We haven't seen the game running in years ourselves, so we grabbed an account. There are only 800-odd left at time of writing, so if you're desperate for a fix of strange French massively muliplayer science-fantasy, you'd better hurry.

If you miss them, there will be further rounds of account creation later as the operators ramp up their servers. Sounds like a beta test by any other name to us.

To sign up for a new account, please check out the Saga of Ryzom official site.


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Saga Of Ryzom : The rebirth of Ryzom

By: Shawn Schuster   Aug 14, 2008 08:30:00 AM     News Item: 4624

Filed under: Fantasy, Sci-fi, Events, in-game, Launches, MMO industry, Ryzom, News items

After the recent onslaught of bad news coming from the MMO industry, with layoffs, cutbacks and closures, it's uplifting to finally hear some good news on the return of an MMO. Nevrax's Ryzom has pulled itself up through the ashes and announced its return to the MMO playing field. For the past few weeks, they've re-launched the website and re-opened the servers to all former Ryzom subscribers with completely free VIP access. Now they've decided to open this VIP access to anyone who had an active account, including free trials. However, Ryzom is still closed to new accounts at this time, but they plan to reopen the account activation pages shortly.

If you're not familiar with Ryzom and its history, now is a great time to do some research before the new account activation begins. Keep your eyes glued to Massively for all the latest information on when new accounts are allowed and the game is completely re-opened.

 

      

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Saga Of Ryzom : Saga of Ryzom forums quietly come back online

By: Samuel Axon   Jun 30, 2008 07:00:00 AM     News Item: 4623

Filed under: Fantasy, Sci-fi, MMO industry, Ryzom, News items

A couple weeks ago, the official website of The Saga of Ryzom mysteriously returned to operating status. The game was shut down back in February when Nevrax, the French company that operated it, experienced a financial crisis. When the site came back, nobody knew exactly what was happening. All we got was a splash page that said "Ryzom will be back soon."

Well, now we have more. The official forums have come back online -- including posts and accounts from before the shutdown. It's as if they had never gone. Community manager boroshi posted a rather short note promising that "everything else" will soon follow. Note that boroshi was around before the shutdown, so it looks like the people behind the game's return are at least some of the same folks who were running it before.

If you're an old Ryzom player, go ahead and reunite with old pals. Klients is back, too.

 

       

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Saga Of Ryzom : The Daily Grind: Will your MMO still be here in 2009?

By: Tateru Nino   Mar 13, 2008 08:00:00 AM     News Item: 4195

Filed under: Asheron's Call, Business models, MMO industry, Ryzom, Opinion, The Daily Grind

Nothing lasts forever. MMO's come and go, business plans succeed and fail, and sometimes the best will in the world keeps bleeding cash. MMOs and virtual worlds cost a bundle in power and bandwidth to operate and (for decent customer service, GMs, admins and billing) can cost even more in staffing (hint: That's why a lot of operators keep the staff counts down).

All the while the developer/operator is trying to keep the cash-burn rate down and recover the costs of the game, in the hope of breaking even before the money runs out. Asheron's Call 2, Auto Assault, Saga of Ryzom, Earth and Beyond, and more are gone. Sometimes subscriptions never quite rise high enough for the long-tail model to be sustainable for an MMO. Do you think your online world will still be here this time next year as the end of Q1 2009 rolls around?

 

      

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Saga Of Ryzom : The saga of the Saga of Ryzom: Not over yet

By: Tateru Nino   Mar 11, 2008 09:00:00 AM     News Item: 4622

Filed under: Ryzom, News items, Legal

The Saga of Ryzom (or just Ryzom for marketing purposes), has had a pretty rocky time in the market, struggling and never quite taking off. Poor Ryzom, even spiffy advertising on Penny Arcade could not save you.

As we posted back in early February, things were starting to fall apart, and servers beginning to close. The last of them finally did in mid-February. Game over, right? Well, maybe not.

Continue reading The saga of the Saga of Ryzom: Not over yet

 

      

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Feb 02, 2008 01:00:00 PM

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