|
|
Latest City Of Heroes News Updates and Reviews Updated daily
City Of Heroes : City of Heroes Free Return to Play WeekendDec 05, 2008 11:08:30 PM News Item: 6989
Time to re-visit Paragon City.
First we whet your appetite to give City of Heroes a try with Dalmarus' review of City of Heroes, and now NCsoft is providing incentive for ex-gamers to come back and experience the latest substence added this week. From the email in my in-box today from NCsoft:
PLAY FREE ALL WEEKEND
In celebration of Issue 13: Power and Responsibility going live, we have reactivated your game account through the end of this weekend. Simply log on to City of Heroes®/City of Villains® between now and Sunday, December 7th, 2008 at 11:59PM EST and your account will be active* and playable!
In addition to the Shields and Pain Domination powersets, and the new Cimerora mission substence, Issue 13 includes some of the most innovative features that have ever been commenceed for City of Heroes. Here's a condensed list of the exciting new substence!
* Two New Powersets - Shields and Pain Domination!
* Day Jobs – Characters accumulate a enormous variety of new rewards while they are offline based on the scenes from which they log out
* New “Day Job themed” Costumes
* Multiple Builds – Players can respec a second build for each of their characters and switch between builds, giving them the flexibility to tackle any challenge!
* Leveling Pact – “Extreme sidekicking” allows two characters to split all XP regardless of who’s online more, so that each time they play together they are the exact same level
* New Cimerora Missions – New Hero and Villain story arcs expand upon the history and lore, and delve into the gamers and politics of Cimerora.
* New Invention Origin Sets
* Merit Rewards System allows gamers to earn tokens by completing Trials, Task Forces, Strike Forces, Raids, etc., offering more flexibility for selecting rewards
* Player vs. Player Rebalancing
It appears the game has changed quite a bit since I last logged in. Heck, some citizens may log in just so they can have a day job (sorry, bad economy joke). Since I'm a big fan of leveling and bolstering my character, the Leveling Pact and Merit Rewards are very appealing. If you see a guy standing in the middle of the city trying to remember what the buttons do, be nice to himm, it may be me! PlayNC has all of the rules, regulations and information.read more Comments
City Of Heroes : Meet the ultimate City of Heroes Issue 13 guide, InfomanDec 05, 2008 06:00:00 PM News Item: 7007
Filed under: Super-hero, City of Heroes, Patches, News items
Walking down the street, you're suddenly stopped by a man wearing a fedora and trench coat. "Hey you, yeah you!" he spits out in hushed tones. "Uh, what's up?" you respond cautiously.
"Yo, the name's Infoman," he looks about nervously, like someone may be watching him, "look into the merchandise" opening his jacket to reveal countless links for articles all about the recent City of Heroes' Issue 13 update. Everything from the Positron conversation at Joystiq to in-depth fan-made videos of all the new systems added into the game.
"It's all free, take whatever ya like." says the calm street walker, who now seems like a pretty nice guy. "I'll take that Floyd 'Castle' Grubb conversation about the new powersets." you say. He nods, hands it over and says, "I gots more if'n you want it, kid. Be down at the docks." and struts off down the street whistling a tune.Meet the ultimate City of Heroes Issue 13 guide, Infoman Fri, 05 Dec 2008 18:00:00 EST. Comments
City Of Heroes : Issue 13 brings free weekend for gamersDec 05, 2008 10:30:00 AM News Item: 7006
Filed under: Super-hero, City of Heroes, Events, in-game, News items Curious about the changes that Issue 13 has brought in, but not sure if you want to reactivate your City of Heroes or City of Villains account? Well, if so, you're in luck! The good folks at NCNC are eager to show off all the new goodies that were added with Issue 13, and have thrown open the doors to Paragon City, inviting back allprevious Heroes and Villains who have accounts in good standing.
All returning gamers will be treated to a "freespec" - or free respec, as well as a free tailoring session, enabling gamers to take advantage of the cool new costume options. Beyond that, there's new Cimerora and Midnight Squad story arcs to look into; new powersets; the option to have two builds enabling gamers to have a "solo" and "party" build - or a PvE and Player vs Player build they can switch between; the Leveling Pact option if you're rolling a new toonwith a friend; and a bunch more to read over.
Of course, there's also the addition of Day Jobs to enjoy, but that works when you're logged out. We're sure you won't want to miss a minute of your free time checking out all the great new substence City of Heroes has to offer!Issue 13 brings free weekend for gamers Fri, 05 Dec 2008 10:30:00 EST. Comments
City Of Heroes : City of Heroes Ten Ton Hammer ReviewDec 04, 2008 09:53:50 PM News Item: 6970
Last week, Dalmarus brought everyone a quick glance at the City of Heroes universe, and was happy with what he saw. As a comic book geek for more years than some of our readers have been alive, he decided CoX deserved the full Ten Ton Hammer review treatment and was happy to be the one swinging the hammer. Did the game live up to his expectations, or did the shiny afterglow of tooncreation wear off and leave him hanging?
It takes time and effort to grow your base from that first single room into a haven so cool, it makes the Bat Cave look like...well, a cave, but it will be wellworthy ofthe effort to make the architect in you happy.
Read the City of Heroes Ten Ton Hammer Review read more Comments
City Of Heroes : The 26 Shields of City of HeroesDec 04, 2008 03:30:00 PM News Item: 7005
Filed under: Super-hero, Galleries, City of Heroes, City of Villains, Patches, News items
When we logged into City of Heroes to look into the new Shield powerset released in yesterday's Issue 13 patch, the one thing that we were not expecting was to find 26 shield types to choose from. It took us quite a while to settle on a shield, as our impulse was to have them all. Once we did make our selection though, it dawned on us that we should share this amazing catalogue of bodily protection with the rest of the world.
We'd like to stress that this isn't every mutation of all the shields, otherwise this would be called "The 4,532 Shields of City of Heroes" and that just doesn't have the same ring to it. Plus, we value what little social lives we actually have. So without further day we present to you, our dear readers, the 26 shields of City of Heroes.%Gallery-38575%The 26 Shields of City of Heroes Thu, 04 Dec 2008 15:30:00 EST. Comments
City Of Heroes : Joystiq asks Positron about keeping City of Heroes competitiveDec 03, 2008 04:00:00 PM News Item: 6916
Filed under: Super-hero, City of Heroes, Interviews, Patches  Yesterday brought us the commence of City of Heroes Issue 13: Power and Responsibility. This is arguably the third major commence in the last month. So the question on Jason Dobson's mind is how is CoH keeping pace with the the largest games on the market? And Positron (a.k.a. Matt Miller, Senior Designer at NCSoft) answers. He sounds proud of the separatist nature CoH seems to enjoy in comparison to what he dubs the monotonous "sword and sorcery" games. Even now, four years in, they have one of the most complex and thoroughly enjoyable tooncreators around, a loyal gamer base, and plans for future releases. There's even a Mac version of the game in beta right now, with future boxed releases in the works for 2009.
Coming soon-ish will be the magic Super-Booster pack and Issue 14: Architect. You may recall that Architect was originally going to be Issue 13, but it was pushed back in September to allow more time for development. Last we heard Issue 14 will be released in Q1 2009 and it seems Issue 15 will be released shortly thereafter, in time for the fifth anniversary of the game (April 2009). Or was that a reference to the Fifth Column we spotted...?Joystiq asks Positron about keeping City of Heroes competitive Wed, 03 Dec 2008 16:00:00 EST. Comments
City Of Heroes : One Shots: Happy Prestige refund day!Dec 03, 2008 02:00:00 PM News Item: 6915
Filed under: Super-hero, Screenshots, City of Heroes, One Shots
With Issue 13 hitting the live City of Heroes and City of Villains worlds yesterday, many of the gamers who are fond of base building were immensely happy to see a refund of Prestige; the "cash" that allows gamers to buy more goodies for their base. (Or in some cases, larger bases!) Of course, the down-side to this is that base builders are still relegated to using magic desks during base building to float objects for now. Today we're showing off a screenshot taken by this blogger - who confesss she's a total base-building fiend - having a quick sit-down break between stacking layers of desks to the ceiling. The mission creator in Issue 14 (and with any luck the items to help us float objects in bases easier) can't come fast enough for us!
We love to see what citizens have done with guild housing, supergroup bases, and more! So if you've built up something cool, why not snap some screenshots of it and send that in to us here at oneshots AT massively DOT com! Add in a quick description of what we're seeing (or a longer one if you want to clarifyyour cool building tricks) what game it's from, and your name. We'll show it off to our readers, and your work will get a larger audience than just your group of friends and allies. %Gallery-9798%One Shots: Happy Prestige refund day! Wed, 03 Dec 2008 14:00:00 EST. Comments
City Of Heroes : CoX Issue 13 is LiveDec 03, 2008 12:19:18 PM News Item: 6880
Eagerly awaited by superheroes everywhere, the Issue 13 update for City of Heroes is going live as we type. Months in the making, the enormous update is so large, NCSoft doesn't even fully discuss all new features in their patch notes. There's a lot of linking todeveloperdiaries though.
Ten Ton Hammer does have some lovely Issue 13 coverage, as well as exclusive conversations, that you should look into!
For today's patch notes, please visit the City of Heroes official site.
read more Comments
City Of Heroes : Loading... Playing MMORPGGs OfflineDec 03, 2008 11:59:26 AM News Item: 6878
Loading... today highlights City of Heroes / City of Villains new Day Jobs system in Issue 13 and looks at the pros and cons of offline training and bonuses. We also have an exclusive Day Jobs video from NCSoft and a post-'Shadow Odyssey' conversation with top EQ2 devs that you won't want to miss.
All this plus our daily forum and real world news features in Loading... Playing MMORPGGs Offline. read more Comments
More City Of Heroes News
(Click to read)
Dec 03, 2008 10:41:27 AMCity Of Heroes : Exclusive City of Heroes Issue 13 Day Jobs Video Dec 03, 2008 10:00:00 AMCity Of Heroes : City of Heroes Issue 13 goes live! Dec 01, 2008 04:00:00 PMCity Of Heroes : Anti-Aliased: You've been Auto-Assaulted, part deux Nov 28, 2008 12:00:00 PMCity Of Heroes : New to Paragon City: Sunstorm and Synapse Nov 28, 2008 12:59:10 AMCity Of Heroes : City of Heroes Universe Revisited Nov 26, 2008 10:00:00 AMCity Of Heroes : Matt "Positron" Miller confident in the face of costumed nemeses Nov 24, 2008 08:00:00 AMCity Of Heroes : The Daily Grind: Should MMORPG companies offer severance packages? Nov 23, 2008 12:00:00 PMCity Of Heroes : Limited Edition Podcast conversations SWTOR's Sean Dahlberg Nov 22, 2008 08:00:00 AMCity Of Heroes : The Daily Grind: Penny for your Tabula Rasa thoughts? Nov 21, 2008 07:00:00 PMCity Of Heroes : Tabula Rasa's subscriber rewards explained Nov 18, 2008 02:30:00 PMCity Of Heroes : Aion ascends in Korea as competitors fall Nov 16, 2008 04:37:00 PMCity Of Heroes : Lighthouse Steps Down as CoX CM Nov 16, 2008 12:00:00 PMCity Of Heroes : Community manager for City of Heroes resigns Nov 14, 2008 12:30:00 PMCity Of Heroes : The City of Heroes devs clarifythe new Merit Reward system Nov 14, 2008 12:30:00 PMCity Of Heroes : CoH Merit Reward system explained pt. 2 Nov 11, 2008 08:48:18 PMCity Of Heroes : Exclusive City of Heroes Intervew with Matt Miller - The Line Between Good and Evil Nov 07, 2008 06:00:00 PMCity Of Heroes : Fan video spotlights CoH tooncreation Nov 07, 2008 10:00:00 AMCity Of Heroes : City of Heroes Issue 13: Power and Responsibility enters Open Beta Nov 05, 2008 11:30:00 AMCity Of Heroes : CoX gamers seek elusive zombie trigger Nov 04, 2008 12:30:00 PMCity Of Heroes : Bruce Harlick on City of Heroes story design: Cimerora Nov 03, 2008 11:30:00 AMCity Of Heroes : .com giveaways: City of Heroes Ultimate Hero packs Nov 03, 2008 10:30:00 AMCity Of Heroes : .com giveaway: Lineage 2 Fantasy Lover prize packs Nov 03, 2008 09:00:00 AMCity Of Heroes : .com giveaway: Tabula Rasa AFS soldier packs Oct 31, 2008 04:00:00 PMCity Of Heroes : What's with all the capes? Why so many superhero MMORPGs? Oct 30, 2008 01:00:00 PMCity Of Heroes : City of Heroes to get Mac Special Edition Oct 29, 2008 09:00:00 AMCity Of Heroes : guide to Halloween 2008 in MMORPGs Oct 28, 2008 09:00:00 AMCity Of Heroes : Mega-makeover for City of Heroes site Oct 23, 2008 02:00:00 PMCity Of Heroes : One Shots: Zombies everywhere! Oct 22, 2008 10:00:00 AMCity Of Heroes : Artist David Nakayama joins City of Heroes team Oct 20, 2008 03:00:00 PMCity Of Heroes : New CoX Mission Architect facts emerge from HeroCon Oct 19, 2008 02:00:00 PMCity Of Heroes : One Shots: All we wanna do is eat your brains Oct 19, 2008 11:00:00 AMCity Of Heroes : Zombies run amok in City of Heroes Oct 17, 2008 09:00:00 AMCity Of Heroes : Floyd 'Castle' Grubb gives a Q&A on the new CoX power sets Oct 15, 2008 08:00:00 PMCity Of Heroes : Video showcases new CoX powersets for Issue 13 Oct 14, 2008 07:00:00 PMCity Of Heroes : City of Heroes Player vs Player changes explained at length Oct 13, 2008 11:00:00 AMCity Of Heroes : Rewards for CoX Player vs Player definitely planned, says Castle Oct 12, 2008 01:00:00 PMCity Of Heroes : CoX Lead Dev to rattle the d20s for charity Oct 09, 2008 05:00:00 PMCity Of Heroes : The other side of the cape: designing Day Jobs in CoX Oct 09, 2008 09:30:00 AMCity Of Heroes : City of Heroes Issue 13 enters Closed Beta Oct 08, 2008 05:00:00 PMCity Of Heroes : CoX's Bruce Harlick talks mission building, moral choices Oct 08, 2008 03:00:00 PMCity Of Heroes : A Castle, a Jester, and a parcel of CoX power changes Oct 04, 2008 02:00:00 PMCity Of Heroes : One Shots: Rikti invasion chaos Oct 02, 2008 07:00:00 PMCity Of Heroes : Floyd 'Castle' Grubb delivers the goods on CoX power changes Oct 01, 2008 05:00:00 PMCity Of Heroes : talks with NCsoft about CoH changes, Austin studio shakeup Sep 29, 2008 01:00:00 PMCity Of Heroes : Villain Patron Powers to get overhaul in CoX Issue 13 Sep 26, 2008 07:00:00 PMCity Of Heroes : Raptr adds Warhammer Online support Sep 25, 2008 01:45:00 PMCity Of Heroes : Super Boosters and beyond in City of Heroes Sep 25, 2008 01:30:00 PMCity Of Heroes : A new era for Player vs Player in City of Heroes Sep 25, 2008 01:15:00 PMCity Of Heroes : Brian Clayton and Matt Miller on Power and Responsibility in City of Heroes Sep 25, 2008 01:15:00 PMCity Of Heroes : Brian Clayton and Matt Miller: Page 2 Sep 25, 2008 01:15:00 PMCity Of Heroes : Brian Clayton and Matt Miller: Page 3 Sep 25, 2008 01:00:00 PMCity Of Heroes : City of Heroes Mission Architect moving to next year! Sep 24, 2008 03:30:00 PMCity Of Heroes : David Reid sets the record straight on NC West: Part 2 Sep 23, 2008 02:05:00 PMCity Of Heroes : One Shots: Building a better cave mission Sep 23, 2008 08:00:00 AMCity Of Heroes : The Daily Grind: What makes for the best in-game events? Sep 22, 2008 08:00:00 PMCity Of Heroes : An MMORPG showdown: City of Heroes vs. WoW vs. EVE Sep 22, 2008 03:00:00 PMCity Of Heroes : Post-NCsoft Rockjaw speaks out Sep 22, 2008 08:00:00 AMCity Of Heroes : The Daily Grind: Do you use builds? Sep 20, 2008 08:00:00 AMCity Of Heroes : The Daily Grind: How important is goal-oriented Player vs Player? Sep 19, 2008 10:00:00 AMCity Of Heroes : The five most annoying griefs in CoX, and how they were quashed Sep 17, 2008 06:00:00 PMCity Of Heroes : CoX goes bionic with Super Booster I: Cyborg Pack Sep 12, 2008 08:00:00 PMCity Of Heroes : Hero Con attendees to be granted future CoX closed beta access Sep 12, 2008 05:48:11 PMCity Of Heroes : Hero-Con '08 Adds Closed Beta to Attendee Prizes Sep 12, 2008 10:00:00 AMCity Of Heroes : Exploring the dramatic scenery of CoX Sep 10, 2008 06:00:00 PMCity Of Heroes : 'Ask a dev' returns to City of Heroes Sep 10, 2008 02:00:00 PMCity Of Heroes : One Shots: Pursuing the Paladin Sep 09, 2008 01:00:00 PMCity Of Heroes : Some new facts gleaned of City of Heroes Issue 13 Sep 06, 2008 04:00:00 PMCity Of Heroes : SI Radio hooks up with CoX's Back Alley Brawler Sep 05, 2008 04:00:00 PMCity Of Heroes : City of Heroes previews Winter Event Sep 03, 2008 05:00:00 PMCity Of Heroes : MMORPG features that haven't made it into Warhammer Online Sep 02, 2008 08:00:00 AMCity Of Heroes : The Daily Grind: Loose ends? Aug 31, 2008 01:00:00 PMCity Of Heroes : Joe Morrissey reveals more facts of CoX Mission Architect Aug 31, 2008 10:30:00 AMCity Of Heroes : PAX08: Day two impressions Aug 30, 2008 01:00:00 PMCity Of Heroes : Will CoX gamers dive back into the Hamidon goo? Aug 29, 2008 01:00:00 PMCity Of Heroes : A sightseeing tour of the Imperious Task Force in CoX Aug 29, 2008 09:00:00 AMCity Of Heroes : Samuraiko takes CoX gamers back where it all began Aug 27, 2008 06:00:00 PMCity Of Heroes : Further facts emerge of CoX Issue 13: Architect Aug 26, 2008 12:30:00 PMCity Of Heroes : NCsoft announces CoX Issue 13: Architect! Aug 26, 2008 11:00:00 AMCity Of Heroes : Fast Katies and Cap runs: quick recipe rewards in CoX Aug 25, 2008 09:00:00 AMCity Of Heroes : Basic team dynamics in City of Heroes Aug 22, 2008 04:00:00 PMCity Of Heroes : 'Reveal's on Tuesday,' enigmatic CoX developer declares in haiku Aug 22, 2008 02:00:00 PMCity Of Heroes : One Shots: Snow in August Aug 21, 2008 08:00:00 PMCity Of Heroes : Official NCsoft Europe podcast: Games Convention edition released Aug 21, 2008 03:00:00 PMCity Of Heroes : Mysterious new Invention Enhancements spotted in CoX Aug 17, 2008 11:00:00 AMCity Of Heroes : The art of the bad CoX toonbio Aug 15, 2008 10:00:00 AMCity Of Heroes : NCsoft unveils City of Heroes Facebook page Aug 14, 2008 01:00:00 PMCity Of Heroes : Cryptic evolves their mission system Aug 13, 2008 03:30:00 PMCity Of Heroes : NCsoft Austin sheds team Aug 12, 2008 05:15:00 PMCity Of Heroes : Rumor: NCsoft Austin, Dungeon Runners to be shut down Aug 12, 2008 04:00:00 PMCity Of Heroes : Exploring the Player vs Player zone minigames in City of Heroes Aug 11, 2008 01:00:00 PMCity Of Heroes : NCsoft City of Heroes developer team LFM! Aug 10, 2008 06:30:00 PMCity Of Heroes : Making/Money: Double the XP, Double the Funds Aug 10, 2008 02:00:00 PMCity Of Heroes : One Shots: For one team to rise, another must fall Aug 09, 2008 08:30:00 AMCity Of Heroes : Alleged NCsoft survey may lay out spectacular new CoX direction Aug 08, 2008 06:00:00 PMCity Of Heroes : Touring the Zone Events of CoX Aug 08, 2008 09:00:00 AMCity Of Heroes : City of Heroes: Saga of the Reichsman Aug 07, 2008 09:00:00 AMCity Of Heroes : Claws are trimmed on the CoX Training Room Jul 30, 2008 06:30:47 AMCity Of Heroes : NCSoft releases Tabula Rasa, City of Heroes, and Exteel game cards to North America Jul 28, 2008 05:00:00 PMCity Of Heroes : Shopping list: Milk, bread, MMORPG game time cards... Jul 26, 2008 08:00:00 AMCity Of Heroes : The Daily Grind: How much instancing is too much? Jul 19, 2008 03:30:00 AMCity Of Heroes : Bonus experience for EQII gamers this weekend Jul 15, 2008 01:56:00 PMCity Of Heroes : NCsoft Europe Community Day at the Games Convention 2008 Jul 15, 2008 01:00:00 PMCity Of Heroes : Leveling and numbers in newest Ask Cryptic Jul 13, 2008 09:00:00 PMCity Of Heroes : NCsoft's upcoming summer tour around the Globe Jul 11, 2008 10:45:00 AMCity Of Heroes : Jack Emmert discusses the Champions IP in fresh new video Jul 11, 2008 10:30:00 AMCity Of Heroes : New artwork from Champions Online reveals toonorigins Jul 05, 2008 04:00:00 PMCity Of Heroes : ArenaNet to host 2nd annual PAX afterparty Jun 14, 2008 08:00:00 AMCity Of Heroes : The Daily Grind: Should MMORPGGs and virtual worlds be separate? Jun 01, 2008 12:00:00 PMCity Of Heroes : Make NCsoft machinima and win some swag May 19, 2008 01:00:00 PMCity Of Heroes : More beta screenshots from Chronicles of Spellborn May 15, 2008 07:00:00 AMCity Of Heroes : NCsoft begins selling 14-day MMORPG trials at retail Feb 26, 2008 10:00:00 AMCity Of Heroes : GDC08: Cartoon Network's FusionFall Jan 24, 2008 05:30:00 PMCity Of Heroes : Behind the Curtain: What's in a name? Jan 18, 2008 06:00:00 PMCity Of Heroes : Our chat with NCsoft's new president Dec 05, 2007 09:30:00 AMCity Of Heroes : O Death, where is thy sting?
|
|
|