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Tibia Game Overview
Tibia is one of the oldest and most successful MMORPG massive multiplayer online role-playing game, first released in 1997. It is a free game which is open to the public, though players have the option to pay a fee in order to upgrade to a premium account, granting special in-game benefits, including additional areas to explore, access to vocation promotions, and extra spells.
Game play involves advancing levels while training to improve skill levels, hunting monsters using weapons and magical spells, gathering treasure, doing quests and exploring the Tibia world. Players interact with each other in character for conversation, trade and group battles and partake in guilds for more role-playing opportunities.
Tibia Vocations ( Character Classes )
Tibia features 4 vocations, each with advantages and disadvantages.
- Paladins - The Paladin is the most well-rounded character in the game, neither gaining much nor sacrificing much in any area. The Tibia Paladin are noted for their mastery in the art of distance fighting as evidenced by their ability to gain the distance skill faster than any other vocation. Their distance skill increases twice as fast as melee for knights, but gain shielding at the same rate. The paladin is also noted for having a well rounded selection of spells including the devastating "Divine Caldera"(exevo mas san).
The promoted Paladins attain the title of "Royal Paladin" their mana and health regenerate at a much faster rate.
- Sorcerers - Sorcerers are masters in the arcane arts of chaos and destruction. While they lack in every way when it comes to physical combat, they have many damaging instant spells that other classes lack, eventually giving them the strongest attacking power in the game at the expense of longevity. Sorcerers are particularly noted for their arsenal of destructive spells thereby wielding the most powerful attack and Rune magic in the game eg. "Rage of the Skies"(exevo gran mas vis), "Hell's Core"(exevo gran mas flam), "The Sudden Death"(adori gran mort).
The promoted Sorcerers attain the title of "Master Sorcerer" their mana regenerates at a much faster rate.
- Knights - The Knight is most proficient when it comes to melee skills. Their selection of spells is limited and their magic level progresses slower than paladins. They are aren't very effective when dealing with magic and runes. Knights gain more health per level than other vocations and are effective at close-quarters combat with their unparalleled melee damage and shielding.
Typically, knights are designated as the blocker in group hunts for the above reasons. Their unique ability to use the "Challenge"(exeta res) spell to draw aggression toward themselves from nearby monsters further makes this even more evident yet they still posses some attack spells eg. "Fierce Beserk"(exori gran), "Groundshaker"(exori mas), "Whirlwind Throw"(exori hur).
When promoted, they become "Elite Knights" their health regenerates at a much faster rate.
- Druids - Druids are popular for their unique healing skills. They are the only vocation able to heal other players with an instant spell eg. "Heal Friend" (exura sio "name"), "Mass Healing"(exura gran mas res). Recent updates have increased their ability with attack spells and runes which make them more useful as part of a group. Druids are noted for their control of the ice and earth magics.
A promoted Druid is known as an "Elder Druid" their mana regenerates at a much faster rate.
Magic in Tibia
Tibia Features 2 types of magic.
- Instant magic - Are magical syntaxes that once casted will consume some mana in order to produce the desired effect.
- Rune magic - Magic that is cast while having a rune in your hand.
Spells can be bought from the guild leader of each vocation (Knight, Paladin, Druid, and Sorcerer) which are located in most of the towns.
The power of spells relate directly to the characters level and magic level, more so the latter. The damage of some spells, such as a knight's Berzerk spell, also take into account the skill level of the character.
Magic wands (for Sorcerers) and rods (for Druids) are especially made for mages. With these weapons, they can use their magic points (Mana points) to attack creatures. These wands and rods need a certain level of experience for mages to handle them, as example, at level 8 you get your first free wand/rod, then at levels 13, 19, 22, 26 and 33 you gain the ability to use sequentially stronger ones.
Tibia Servers
Antica
Aldora
Amera
Arcania
Askara
Astera
Aurea
Azura
Balera
Berylia
Calmera
Candia
Celesta
Chimera
Danera
Danubia
Dolera
Elera
Elysia
Empera
Eternia
Fortera
Furora
Galana
Grimera
Guardia
Harmonia
Hiberna
Honera
Inferna
Iridia
Isara
Jamera
Julera
Keltera
Kyra
Libera
Lucera
Luminera
Lunara
Malvera
Menera
Morgana
Mythera
Nebula
Neptera
Nerana
Nova
Obsidia
Ocera
Pacera
Pandoria
Premia
Pythera
Refugia
Rubera
Samera
Saphira
Secura
Selena
Shanera
Shivera
Silvera
Solera
Tenebra
Thoria
Titania
Trimera
Unitera
Valoria
Vinera
Xantera
Xerena
Zanera
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