|
|
We need Tales Of Pirates guide submissions! Submit your TOP guide . You will receive proper credit for your submission and you may also include up to 3 self serving links in your guide if you wish.
Tales of Pirates Game Overview
Tales of Pirates is a free, 3D MMORPG Massively Multiplayer Online Role Playing Game developed by MOLI and published by IGG (Internet Gaming Gate).
Tales Of Pirates Character Development
Once an account is created, players are able to log in to a server and choose a character to begin the game. All characters start at level 1 and initially level up through very simple introductory quests designed to teach the player about the game. These quests take a few minutes to complete and will give a new player an idea of how to move, control their character and other simple concepts. At level 10 a character can choose a specific class related to the character they chose.
Tales of Pirates characters receive 1 attribute point for each level they gain, plus 4 Bonus points for every 9 Levels gained. Beginning at level 60, they receive 2 attribute points every level.
- Strength - Increases melee damage for swords, staffs, and daggers. Recommended for swordsmen.
- Accuracy - Increases accuracy and critical hit rate for all classes. More damage for bows/guns. Recommended for hunters.
- Constitution - Increases HP (health points), faster health regeneration, and defense. Recommended for swordsmen, herbalist and explorer's
- Agility - Increases attack speed and dodge rate. Recommended for swordsmen and hunter's.
- Spirit - Increases SP (spirit points) - magical energy - as well as increasing SP regeneration rate. Recommended for herbalist's and explorer's.
In addition to the class-specific skills that characters can use, there are generic "life skills" available for all, such as Woodcutting, Salvage, Mining and Fishing. These skills allow characters to make money and support their ships at sea.
Starting at level 15, a player may purchase a ship with which they may sail on the water. Certain elements of the game can only be accessed by the water including the usage of life skills like fishing and salvaging, as well as access to the three mazes (Forsaken City, Dark Swamp and Demonic World) that make up most of the mid- and high-end game content.
Ships/Commerce
There are several ships available for each city, ranging from a Guppy to a Great White Shark. Some are more suited for different tasks like commerce or guild wars. As a characters level increases they will be enabled to buy stronger ships, the level requirement ranging from level 15-45. It is recommended that sea voyager's choose either an Eagle or a Great White Shark as they are the strongest ships in the game. Commerce is a great way to earn money using one's ship, which involves buying goods from a trader on one harbor and selling it to another trader and earning a profit.
Tales of Pirates Pets
Pets, or fairies, are a very important asset in this game as owning one can greatly improve a characters battle performance. Pets stats can be increased by feeding them the corresponding fruits, e.g Shaitan Biscuit for adding SPR, Snow Dragon Fruit for adding STR, etc. Also one can add skills that increase thier health and spirit regeneration like Standard Meditation and Standard Recovery. The maximum level for a pet is level 41 and trying to feed it after that point will usually end in failure. Fairies can also be married when both fairies are level 20 and above to create another fairy depending on what object is used during marriage. To increase a pet's leveling speed there are fruit of growths and great fruits that add 2 stat points instead of one, but are much more expensive.
Tales of Pirates Character Classes
- Explorer - The Explorer class is able to fight in melee with daggers and cast combat spells with the use of coral items. They also have spells that are designed to be used at sea to support their ship. The spells do large damage but have a cooldown time before they can be used again. They are the fighters that are fastest at leveling out of the basic classes. Their skills are Diligence, Current, Conch Armor, Tornado, Lightning Bolt, and Algae Entanglement.
- Herbalist - The Herbalist class is designed for support through defensive spells and healing of party members. However they do have one offensive spell - Spiritual Bolt, that can do a great deal of damage if they choose to follow that route of character development. Spells this class has are Vigor, Spiritual Bolt, Heal, Recover, Harden, Tempest Boost and Spiritual Fire.
- Hunter - The Hunter class uses a bow's ranged attacks to fight enemies. They can exploit a glitch by shooting through obstacles that enemies have to go around. A major complaint of this class is their low defense, but this problem can be solved by specializing in agility to increase dodge rate and can produce a much less fragile hunter. Skills include Range Mastery, Windwalk, Dual Shot, Frozen Arrow, Venom Arrow, Rousing, and Meteor Shower.
- Swordsman - The Swordsman class is the only class that allows dual-wielding of swords. They are the primary melee combatants of the game, with specialized attack and defense skills, as well as ones that affect enemies. Their skills are Concentration, Sword Mastery, Will of Steel, Break Armor, Illusion Slash, Tiger Roar, and Berserk
Advanced Classes
- Champion - Carsise can either be developed as a champion (being an agi or str champ) or a pure (a con champ). Although Carsise do little to none damage up to lv 45 or so (in contrast with the agi and str champs, that are considered one of the strongest melee), they catch up in higher levels. Other than the three paths of status build, a champ can be personalised by his skill choice. A Carsise (or champ, being the in-game slang name for this character) can take on offensive skills (like Illusion Slash or Primal Rage, etc.), or supportive/defensive skills (being Taunt, Howl, Blood Bull, etc.) A tank champion is always a good addition to a party because of the fact that he can dish out a lot of damage.
- Cleric - The Cleric can either be developed as a support specialist with advanced healing, defensive and protection skills or a battle cleric with an offensive skill. Support clerics are invaluable to a party in higher-level areas of the game where monsters can deal hundreds or thousands hp damage within a short time. The spells available to this class are: Divine grace, True Sight, Energy Shield, Tornado Swirl, Angelic Shield and Healing Spring. Clerics also have the Herbalist class spells, Herbalist being the base class for a Cleric.
- Crusader - The Crusader is another combat specialist, sacrificing some defensive capability for offense. They are the masters of dual-wielding weapons. They are one of the most popular classes in this game. Many crusaders specialize in attack speed in order to maximize their range attack skill, Illusion Slash and the main skill use is Stealth which a Crusader can obtain at lv40. This is often called the "slasher" build. Also, the crusader class is the class that can have the highest dodge rate, which compensates for the low defense problem. Overall the best melee damage class in the game.
- Seal Master - The Seal Master is a deadly class, specializing in offensive spells that cause great deals of damage. As well, they are the only class that has meta-spells, shutting down spell casting and melee attacks of their opponents. This makes them deadly opponents in player-vs-player combat within the game. They also have curses that debuff their opponents, giving them the ability to act as a support character as well. The spells that Seal Master has, in addition to the Herbalist class (the base class) spells are: Divine Grace, True Sight, Cursed Fire, Abyss Mire, Shadow Insignia and Seal of Elder.
- Sharpshooter - The Deep Blue region of TOP.The Sharpshooter is a ranged combat specialist, using powerful guns to fight. Some of the disadvantages of this class are that guns have a shorter attack range compared to bows, most guns decrease the player's attack speed, and skills that require bows can not be used on guns which means some of the skills from the hunter class may no longer be useful. Despite these disadvantages, sharpshooters are still popular because of their strong ability in player vs player combats.
- Voyager - The Voyager is a seafaring class with extremely powerful spells for damage and support. Voyagers can concentrate on land-based spells for dealing massive damage to groups of enemies, or sea-based spells for ship-to-ship combat and ship defense. Voyagers are known for their high damage and are welcomed in many parties. Overall the voyager is the best magic damage dealing class, but don't expect high damage through melee attacks.
Tales Of Pirates Servers
- Aegean Sea
- Black Sea
- Coral Isle
- Gem Isle
- Mermaid Isle
- Penguin Isle
- Phoenix Isle
- Rainbow Isle
- Skull Isle
- Treasure Isle
- Dead Sea
|
|
|