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Eve Online : Research profiles the typical fantasy MMO player

By: Samuel Axon   Sep 07, 2008 01:00:00 PM     News Item: 5005

Filed under: Fantasy, EverQuest II, Culture, News items, Academic

Researcher Dmitri Williams and his team have been doing some very hardcore MMO-related research. Thanks to Raph Koster, they were given free reign with the whole of SOE's EverQuest II-related user statistics. They've produced the first of many papers, this one called "Who plays, how much, and why? Debunking the stereotypical gamer profile," which is completely and freely available online.

There are a bunch of interesting things about EverQuest II player demographics in there, some of which is surprising. For example, older players play more than younger players, and EQ2 players in general are physically healthier than the general population. There's a shocker! Of course, EQ2 arguably has a different sort of playerbase than something like EVE Online, or even other dikus like World of Warcraft. It's too bad we can't see the differences.

More studies are coming, though (but all of them from EQ2 data). Williams and his international team of researchers are planning to uncover information about gender differences and more in future papers.

[Via Raph Koster]

 

       

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Eve Online : Painful lessons learned by an EVE newb

By: James Egan   Sep 06, 2008 05:00:00 PM     News Item: 5003

Filed under: Sci-fi, EVE Online, Game mechanics, PvP, Tips and tricks, Opinion


One of the newest sites out there devoted to EVE Online is EVE-Mag, which is now much-improved through its revamped site design. While some of EVE-Mag's articles are written by and for experienced players of the game, they're also covering topics of interest to newer EVE players as well.

Sam Guss (writing as "Malori Veneer") has a column called 'EVE Newb' where he chronicles his experiences, both good and bad, in EVE as he finds his way forward. Although Guss is still new to the game, he's picking up the systems in EVE pretty quickly; at this rate, he probably won't be a newb for long. It's good to see it when people address a few of the core ideas and basic concepts of the game, as EVE can be a bit daunting for some new players. Quite frankly, in EVE most players learn things the hard way. Guss is no different, and says, "The last couple of days have been a harsh reality check for me..."

Continue reading Painful lessons learned by an EVE newb

 

       

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Eve Online : Age of Conan direct download available on Steam

By: Samuel Axon   Sep 06, 2008 01:00:00 PM     News Item: 4997

Filed under: Fantasy, Age of Conan, MMO industry

Age of Conan is now available for purchase and download on Steam, the direct download service run by Half-Life 2 publisher/developer Valve Software. It joins EVE Online in representing the genre in the massive digital store.

To celebrate the game's launch, Funcom and Valve are selling the game for 10% off -- at $45 instead of $50. We doubt that $5 are the difference between you buying this game and not, but if you've been planning to do it anyway this is a good way to go. Not only is it cheaper, but Steam will let you download it at any time, so you won't have to worry about losing the discs.

Then again, a complete installation of AoC is more than 20 gigabytes. Maybe that's more than you want to download. Up to you!

[Thanks, Ted!]
Warhammer Online Coverage Having fun in Conan's homeland? Make sure to check out all of our previous Age of Conan coverage, and stick with Massively for more news from the Hyborian Age!

 

       

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Eve Online : The political machinations of EVE Online

By: James Egan   Sep 05, 2008 12:00:00 PM     News Item: 4966

Filed under: Sci-fi, EVE Online, Economy, Events, in-game, Game mechanics, Guilds, MMO industry, PvP, Endgame, News items, Politics, Roleplaying


Game journalist and EVE Online player Jim Rossignol has been coming to grips with the idea of conflict in EVE, in a series of articles written for Eurogamer. Rossignol began by looking at "the basic principles of killing people" and progressing to the large scale conflicts between alliances.

This week, Rossignol goes a step further by looking at the politics at the heart of much of the large-scale conflict in EVE Online, and how despite all the freedom the developers give players, it was inevitable that power blocs of players would be at each other's throats. "Players plus resources, plus more players, equals conflict. That's the basic mathematics that powers EVE Online. And it's been working for over five years now," Rossignol says.

Continue reading The political machinations of EVE Online

 

       

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Eve Online : EVE Online's answer to GPS

By: James Egan   Sep 05, 2008 09:00:00 AM     News Item: 4965

Filed under: Sci-fi, Galleries, EVE Online, Game mechanics, Tips and tricks, News items, Maps

EVE Online is a vast setting where all players interact in one galaxy. While other MMOs are sharded across different servers, some with different locales, EVE places all of its players together. Its implementation ensures that many servers seem to be just one from the perspective of any pilot flying in New Eden. However, given the daunting size of EVE's explorable environment, there have been some players who took it upon themselves to map the known universe and release their findings as a resource for other pilots. Shayne Smart, aka Serenity Steele, is one such player. He's been getting some media attention in recent months as Vice-Chairman of the Council of Stellar Management (CSM). Beyond his duties on the CSM, Smart is also well-known to many players as the creator of EVE Strategic Maps, a spiral bound collection of star charts which some fans of the game find indispensable.

You would think Smart would find mapping out 5000 solar systems (each with its own myriad planets, moons, stations, and other resources) a feat hard to top. But what Smart's done is found a way to use the in-game browser in the EVE client to act as a sort of GPS, tracking your position as you jump from one solar system to the next, and allowing you to better see your relative position in the galaxy as part of your overview. The cartographer's latest 'minimap' effort is presently 2-D only and in beta, though is well worth a look and quite simple to use. Click the gallery below for Shayne Smart's instructions on how to use the free 2D minimap within your in-game browser.

Add GPS to your overview >>

%Gallery-31177%

 

       

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Eve Online : Fanfest: Sisters of EVE and PvP Tournament registration

By: CCP Wrangler   Sep 04, 2008 03:54:00 PM     News Item: 4953

The real heroes of EVE are not the miners, fighters or traders; it's the men, women and children putting up with a friend or family member who plays EVE. Last year we started the Sisters of EVE offer for those of you who wish to bring your friend, husband or girlfriend and as it was such an appreciated thing we're going to do the same thing this year. We have now started selling the Sisters of EVE Access Pass. Keep in mind that you have to have a regular Fanfest Access Pass to purchase this, and availability of the Sisters of EVE Access Passes are limited, so get yours now!

Additionally, we have opened up registration for the Fanfest PVP Tournament. Comments

Eve Online : Zero Punctuation braves interstellar spreadsheets in EVE Online

By: Samuel Axon   Sep 04, 2008 03:00:00 PM     News Item: 4964

Filed under: Sci-fi, Video, EVE Online, Humor

Zero Punctuation's Yahtzee has reached geek culture superstardom by sacrificing sacred cows. By profanely slamming popular franchises such as Halo and Super Smash Bros., he's brought down the wrath -- and the web traffic -- of virtually the entire gaming community. There's a running joke through many of his animated reviews, though: he hates MMORPGs.

Both Tabula Rasa and Age of Conan got the full treatment, and Yahtzee has even criticized some single-player games (such as The Witcher) just for sharing gameplay elements with MMORPGs. His fans apparently thought he was being a bit too harsh. "Not all MMORPGs are the same," they presumably said. "Try EVE Online. It's different!"

And so he did. It turns out that "different" might be in the eye of the beholder. Or just as likely, MMORPGs can never be different enough for Yahtzee! The humorous (and as usual, NSFW) video review is embedded above, courtesy of The Escapist.

 

       

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Eve Online : Strategy Informer interviews CCP Games about the future of EVE Online

By: James Egan   Sep 03, 2008 08:00:00 PM     News Item: 4945

Filed under: Sci-fi, EVE Online, Business models, Culture, Economy, Game mechanics, Interviews, Crafting


Gaming site Strategy Informer recently spoke with CCP Games about what the future may hold for EVE Online. The interview focused on two facets of the game: EVE's economy, and the fact that with other sci-fi MMO titles like Jumpgate Evolution on the way, EVE may face increased competition in the coming months and years.

CCP's Lead Economist, Dr. Eyjólfur Guðmundsson talked with Strategy Informer about the game's economic depth, which dwarfs other titles, despite having a subscriber base that's a fraction of what Blizzard enjoys. The interview touched on the possibilities of new trade hubs being established by players over time, the scarcity of certain technologies and their increasing prices, and how the market moves in general. However, the main aspects of the game he discussed were the player-run financial services that have sprung up in EVE, what the community has come up with on its own.

Continue reading Strategy Informer interviews CCP Games about the future of EVE Online

 

       

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Eve Online : MMO features that haven't made it into Warhammer Online

By: James Egan   Sep 03, 2008 05:00:00 PM     News Item: 4949

Filed under: Fantasy, Game mechanics, Warhammer Online, Opinion


Among the legions of fortunate Warhammer Online fans that have played through beta and the preview weekend is Syp from the Waaagh! blog. He's always entertaining and it's clear he's passionate about Warhammer Online. So when he writes about features in other MMOs that he'd like to see in WAR, you know he's not bashing a game that's not even out of the gate yet. Rather, he's genuinely looking at ways the game could be better.

Syp puts forth his ideal WAR feature set, which includes capturable and trainable pets similar to World of Warcraft's system and the player-created content and sidekicks of City of Heroes. Syp would also like to see WAR include an in-game music player like EVE Online, and other features drawn from Everquest 2 and Lord of the Rings Online. Have a look at the Waaagh! "10 features" post and see if you agree with him on what could make Warhammer Online a better title.
Warhammer Online Coverage Did you enjoy this? Make sure to check out all of our previous Warhammer Online features, and don't miss any of our ongoing coverage as Massively goes to WAR!

 

       

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More Eve Online News

(Click to read)



Sep 02, 2008 05:00:00 PM

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Aug 28, 2008 01:04:51 AM

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Aug 27, 2008 08:32:06 PM

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Aug 27, 2008 08:02:27 PM

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Aug 27, 2008 08:00:00 PM

Eve Online : Silicon Knights developer says EVE is better than WoW


Aug 27, 2008 07:00:00 PM

Eve Online : CCP Games video interview on the Council of Stellar Management


Aug 27, 2008 03:00:00 PM

Eve Online : CCP Games economist speaks about EVE's pure capitalist market


Aug 27, 2008 12:00:00 PM

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Aug 27, 2008 11:00:00 AM

Eve Online : The Economist on games and profit


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Aug 26, 2008 08:10:35 PM

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Aug 22, 2008 05:00:00 PM

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Aug 21, 2008 02:00:00 PM

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