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EverQuest : The Daily Grind: Online toonprofiles?

Jan 04, 2009 08:00:00 AM     News Item: 7637

Filed under: MMORPG industry, belief, The Daily Grind


Web-accessible online profiles for characters in MMORPGs have been around for a while. The first ones I remember were profiles obtainable for EverQuest gamers. In the years that have passed, they've slowly popped up everywhere. Now you can generally find something about citizens's characters on the game's site, on commercial guild and gamer database sites, or even privately hosted guild sites. Some are very simple, offering a quick overview of gear and talents. Others are far more detailed, like the World of Warcraft armory, or the almost social-networking build of Lord of the Rings Online's gamer pages.

With all that said - some citizens love them, and some citizens absolutely hate them. The reasons vary from gamer to gamer. On the negative side, some feel that others shouldn't be able to look at their gear if they're into Player vs Player, or don't want others knowing how much money they have. As for positives, some like to be able to equategear with others they know to see if they can find ways to improve their own, others think that listing your regular play-times so other folks looking for friends to adventure with can find you is a great idea. This morning we wanted to ask what you thought about online toonprofiles? Do you love them or hate them? What are some of the best - and worst - features you've seen on different MMORPG toonprofile sites? Anything you'd add to your favorite if you could?

The Daily Grind: Online toonprofiles? Sun, 04 Jan 2009 08:00:00 EST.

 

      

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EverQuest : Jeriah Book Gets a New Look!

Jan 03, 2009 12:58:50 AM     News Item: 7603

The visually gorgeous EverQuest II graphic novel, Jeriah, is back and sporting a whole new look to go with book 30 of the continuing Jeriah saga.



Ever since Jeriah entered the ruins of the Qeynos old mage tower, he has gained added strength and power during his most desperate of times. An incredibly knowledgeable mage, the Sage of Ages, has began teaching Jeriah how to control this inner force inside of him.

Their time together has just about come to a close.

Check out the new and improved website and read issue 30 of this impressive comic at Jeriah Book!

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EverQuest : The Weekly MMORPGG Roundup

Jan 02, 2009 04:28:49 PM     News Item: 7601

Even though most of this past week was sandwiched right between two major holidays, the Ten Ton Temple of Doom was still buzzing with activity.  Levers were pulled, buttons were pressed and even a few telepathic missives were intercepted all in an effort to bring you, dear readers, the best exclusive MMORPGG substence on the internet.  

With one foot in the past and the other stepping boldly into the future, this week traditionally marks a time of year when we examine where our lives have been while also pondering what the new year might bring our way.  It was also the perfect time to take a look at the state of the industry's past, present and future – which is exactly what this week's Ten Ton Hammer exclusives set out to do.  

Like an electric cowboy trying to rustle up their cyborg cattle,  I've pulled together a list of this week's hot substence for your reading enjoyment.  In it you'll find our exclusive editorials, feature articles, conversations and reviews for the week ending on January 2nd.   So grab your beverage of choice, sit back and enjoy this week's edition of the weekly MMORPGG roundup!

This Week's Highlights:

- Consoles and the MMORPGG Industry

2009 is only a few days away and with it, the gaming world as we know it may change forever. The idea of console MMORPGG's may seem ludicrous on the surface, but this week, Dalmarus discusses the very real possibility that they may arrive for the masses sooner than you might think. Just envisionall the console gamers in the world hopping into your favorite MMORPGG...

 Read the full editorial here, and then join the discussion in our forums!

- Top Ten Free-to-Play Games – The Time is Now

Danny "Ralsu" Gourley sifts through several free-to-play games each month to identify the best of the best for Ten Ton Hammer readers. F2P gaming had been gaining a foothold gradually, and Ralsu has been waiting for the truly great game that would bring credibility to all of F2P gaming. This week, Ralsu discusses why he thinks the time is right for a developer to bring in a enormous F2P hit.

 Read the full feature here, and then join the discussion in our forums!

- EverQuest 2's The Shadow Odyssey Reviewed

The world of Norrath has been home to so many over the years it's mind boggling to consider a sequel so popular it's on a fifth expansion. The Shadow Odyssey brings a number of exciting features to EverQuest 2 which include mission based instance dungeons, more Achievements, a new overland zone, and much more. Will it be enough to hang on to the veterans and even bring backprevious gamers? We dive right in and provide a verdict just inside.

 Read the full review here, and then join the discussion in our forums!

- Exclusive Runes of Magic Interview with Interim President Sean Kauppinen

Recently, Frogster Interactive Pictures (the publisher of Runes of Magic) created a subsidiary branch in the United States with the sole purpose of pushing their ventureinto the US market. Heading up the Frogster USA team is Sean Kauppinen, President & CEO, Frogster America, Inc. Over the past few years, the Ten Ton Hammer team has gotten to know Sean, and so we tossed a few questions his way concerning the Frogster deal and his involvement with the new company. We hope you enjoy the chat!

Read the full conversation here, and then join the discussion in our forums!

- The Plague of Patches

Nothing could potentialy be more exciting than tearing open a brand new game, throwing it in your high end PC, and waiting for a lengthy patch. While MMORPGG's might require consistent patching, are we doomed to continue the waiting game for every recognized product? There must be a better way and inside we make a series of recommendations to improve customer satisfaction and efficiency.

Read the full editorial here, and then join the discussion in our forums!


More Ten Ton Hammer Exclusives :

-    Exclusive Warrior Epic Interview – Whispers of Hope
-    The MMORPG Industry's Dark Horses of 2008
-    Warhammer Online: The Wild Ride of 2008
-    AoC: General Crafting Guide – Getting Started
-    Ten Ton Hammer's Comprehensive Look at News from 2008
-    Comic: Geeked - “Progression Envy”
-    War: Tier 4 Scenario: Gromril Crossing
-    Perfect World International First Impressions
-    Exclusive Interview with Trion Developers – Can Sci-Fi Succeed?
-    AoC: 9 New DirectX 10 Screenshots
-    War: Tier 4 Scenario: Reikland Hills
-    AoC: Border Kingdom Cryer – The Dawn of a New Year
-    WoW Comic: Goob & Begud - “Money for Everything”

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EverQuest : Turbine hiring for Microtransaction Manager

Jan 01, 2009 12:00:00 PM     News Item: 7549

Filed under: Asheron's Call, Dungeons and Dragons Online, Lord of the Rings Online, Business models, Economy, MMORPG industry, News items

We've seen a steady growth in the arena of microtransactions over the last several years, with more and more Western companies noticing the lucrative practices Eastern MMORPG companies have; offering item malls to their gamers. After all, you actually can't ignore the growth of companies like Nexon who are raking in more and more money each year with their free-to-play microtransaction model games. Recently, we've seen Sony Online Entertainment testing the waters in EverQuest and EverQuest II by including ashortnumber of items obtainable for gamers in their pilot in-game item malls, with promises to add more in the future.

Now, it appears that we're starting 2009 with another Western company heading in the direction of adding microtransactions to their in-game landscape. Turbine, despite recent job cuts, has added several job postings in other departments. The one that caught our eye, however, was a recent posting for a "microtransaction/e-commerce manager" who will be in charge of "delivering and maximizing the revenue derived from Turbine's micro-transaction-based in-game store." They've kicked around the idea of adding microtransactions in conversations before, but this posting seems to support a definitive move in that direction.

Continue reading Turbine hiring for Microtransaction Manager

Turbine hiring for Microtransaction Manager Thu, 01 Jan 2009 12:00:00 EST.

 

       

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EverQuest : The Shadow Odyssey Reviewed

Dec 31, 2008 05:17:40 PM     News Item: 7585

The world of Norrath has been home to so many over the years it's mind boggling to consider a sequel so popular it's on a fifth expansion. The Shadow Odyssey brings a number of exciting features to EverQuest 2 which include mission based instance dungeons, more Achievements, a new overland zone, and much more. Will it be enough to hang on to the veterans and even bring backprevious gamers? We dive right in and provide a verdict just inside. I can hear the question forming on your lips now: “Is there actually just one new zone in the entire expansion?” Not quite my friend as there are an entire new series of instances to take into consideration. Included are seven different scenes that will take you everywhere from the Commonlands to the Loping Plains. At each of these scenes are two or three different instance selections that provide a variety of options for your grouping pleasure. If that wasn't enough, the instances will progress in difficulty and believe me when I tell you that these can become challenging. Check out Radar's review only on Ten Ton Hammer!

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EverQuest : EverQuest 2's The Shadow Odyssey Reviewed

Dec 31, 2008 12:24:04 AM     News Item: 7579

The world of Norrath has been home to so many over the years it's mind boggling to consider a sequel so popular it's on a fifth expansion. The Shadow Odyssey brings a number of exciting features to EverQuest 2 which include mission based instance dungeons, more Achievements, a new overland zone, and much more. Will it be enough to hang on to the veterans and even bring backprevious gamers? We dive right in and provide a verdict just inside. I can hear the question forming on your lips now: “Is there actually just one new zone in the entire expansion?” Not quite my friend as there are an entire new series of instances to take into consideration. Included are seven different scenes that will take you everywhere from the Commonlands to the Loping Plains. At each of these scenes are two or three different instance selections that provide a variety of options for your grouping pleasure. If that wasn't enough, the instances will progress in difficulty and believe me when I tell you that these can become challenging.
  • EverQuest 2's The Shadow Odyssey Reviewed

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EverQuest : UPDATE - NCsoft Singled Out in Patent Infringement Suit

Dec 29, 2008 10:29:09 PM     News Item: 7492

Apparently NCsoft's Austin headquarters received one heck of an unpleasant gift on Christmas Eve, as Worlds.com filed a complaint against the publisher for infringing on it's virtual world patent with Texas courts.  The suit alleges that NCsoft infringed on patent 7,181, 690, “System and Method for Enabling Users to Interact in a Virtual Space”.  Not only does the complaint seek to recover damages, but also wants NCsoft to be prevented from any further infringement on the patent.

It's important to note that though the patent was filed on August 3, 2000 (prior to the release of the NCsoft games listed in the complaint), it wasn't issued until Feb 20, 2007 – well after the release of the listed games.

The patent itself describes the following “invention”:

The present invention provides a highly scalable architecture for a three-dimensional graphical, multi-user interactive virtual world system.  In a preferred embodiment a plurality of users interact in the three-dimensional, computer generated graphical space where each user executes a client process to view a virtual world from the perspective of that user.  The virtual world shows avatars representing the other users who are neighbors of the user viewing the virtual world
The description goes on from there, but that should be enough to sound pretty familiar to anyone who's ever played an MMORPGG in the past ten years.  What's also fascinating to note is a sketch which depicts the “invention” as a part of the patent filing.  If you take away the penguins, it looks an awful lot like Ultima Online, or earlier versions of EverQuest's UI, wouldn't you agree?

This isworthy ofpointing out, because the patent was filed after the release of the above point outed MMORPGGs, yet alleges to have invented the system.

What's also of interest is that NCsoft has been singled out, but as of yet no other U.S. MMORPGG publishers have been named as infringing on the patent – Was Sony Online Entertainment avoided at all costs because their MMORPGG predates the patent filing date?  I hate to jump to any hasty conclusions here, but this sounds like someone trying to make a money grab based on someone else's, preexisting virtual world designs. 

**UPDATE**

NCsoft could indeed just be the first of many MMORPGG publishers / creators filed against, according to an update on the allege at Virtual Worlds News.  Representing Worlds.com in the case, Lerner David Littenberg Krumholz & Mentlik LLP explained that they would soon begin contacting representatives throughout the industry.

Though no specifics were revealed as to why the infringement allege was filed against NCsoft first, it could be simply a matter of geographical scene as was suggested by LDLKM's Stephen F. Roth.

"Being a foreign defendant in Texas is not a pleasant thing," he said of NCsoft, which is primarily a Korean company. "The juries are, many would say, biased towards American plaintiffs and have a propensity to offer high damages. Some defendants might view them as an unfriendly jury and it might make the defendant more likely to settle."
While the patent in question may not have been filed until 2000,  Roth also explains that it's in fact continued on from an earlier filing date, November 13, 1995.  Though not granted until 2001, this initial patent filing would actually predate NCsoft's founding in 1997, but is notably unreferenced in the current allege. 

It's likely that NCsoft won't be contacted until after the new year, and once they are they'll have 20 days to respond to the allege.  What will happen from there though, is anyone's guess, but it's highly likely that other companies will see similar alleges filed in the near future.  This has the potential to have a rippling effect throughout not only the MMORPGG industry, but for any form of 3d virtual world currently in operation, from Second Life to Sony's Home on the PS3.

In the meantime, we'll be keeping a close watch on events and provide updates as they unfold.

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EverQuest : Worlds.com files suit against NCsoft for patent infringement

Dec 29, 2008 03:00:00 PM     News Item: 7514

Filed under: MMORPG industry, News items, Legal, Virtual worlds


You might remember earlier in the month we reported on Worlds.com placing down patents on two technologies that we commonly use in the MMORPG industry -- scalable chat and system and method of enabling users of interacting in a virtual space -- and how much havoc this could play with our favorite games. We also made the assumption that lawyers were going to begin marching from Worlds.com with suits in hand, beginning their demands of money.

It turns out our assumption was right. Worlds.com has filed the necessary paper work to bring a suit against one of the big names in our industry: NCsoft. The suit was filed on Christmas Eve, December 24th, and charged NCsoft with infringement of patent 7,181,690, the system and method of enabling users of interacting in a virtual space, which was granted in early 2007. The suit cites all NCsoft titles, from Lineage to Aion, as the grounds for the patent infringement.

As ashortside note, patent 7,181,690 was filed in 2000 -- over a year after EverQuest commenceed and dominated the fledgling industry with somewhere around 300,000 subscribers.

We contacted Worlds.com for comment on the 14th of December in connection with our first story, but they have not returned our requests for comment.

We'll keep our ears to the ground as more developments appear in this story.

Update: We have additional commentary on this patent suit.

Worlds.com files suit against NCsoft for patent infringement Mon, 29 Dec 2008 15:00:00 EST.

 

       

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EverQuest : EverQuest II Game Update 52 preview includes revamp of Lavastorm

Dec 23, 2008 04:00:00 PM     News Item: 7523

Filed under: Fantasy, EverQuest II, Patches


Brett Scheinert, game designer on the SOE flagship product EverQuest II, has dropped into the official forums with a sort of 'New Year's Resolution'. In point of fact, it's a preview of new substence coming to the game in Game Update 52! Posting with his forum name of timetraveling, Scheinert promised we'd see the following within the next few months:
  • A new instance with 9 bosses geared for two groups at a time. Over half of the bosses will be slated to drop Void Shards, the new metacurrency introduced with the Shadow Odyssey expansion. This will be endgame substence balanced for characters with only the very best gear.
  • On top of that, gamers will also see a similar raid balanced for four groups at once.
  • Tradeskillers will be seeing another trades instance, this time based in the epic dungeon 'The Void'.
  • The classic zone Lavastorm will be seeing numerous improvements, similar to changes made to Everfrost in GU 48.
  • Among these changes, gamers will see brand new areas with level 80 solo substence tied into an all-new Lavastorm-based faction.
  • This faction will offer numerous pieces of gear to earn, including 12 new armor sets with brand-new appearances. timetraveling makes a point to note that one of these armor sets is going to be a brand-new robe model with helm, shoulders, and legs as seperate visible pieces from the chest-part!
Coming hard on the heels of an entire new expansion with multiple new dungeons, it's fascinating to see the tack the EQ2 designers are taking with this. All new endgame substence to explore, with new loot/appearance rewards tying into their revamp of older substence. It's a great continuation of strides they took forward in 2008, and makes it sound like 2009 will be a great year to be an EverQuest II gamer. Stay tuned to after the holidays for facts on this new substence!

EverQuest II Game Update 52 preview includes revamp of Lavastorm Tue, 23 Dec 2008 16:00:00 EST.

 

       

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More EverQuest News

(Click to read)



Dec 23, 2008 12:47:45 PM

EverQuest : New Study Reports Findings on Gender in EQ2


Dec 21, 2008 02:30:00 AM

EverQuest : EQ2 guild Custodi della Luce to hold obstacle course event


Dec 20, 2008 03:00:00 PM

EverQuest : Anti-Aliased: Who decided brown was such an awesome color? pt. 2


Dec 20, 2008 09:00:00 AM

EverQuest : Allakhazam editor rages at SOE Station Cash


Dec 18, 2008 09:22:04 PM

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Dec 18, 2008 12:21:52 AM

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Dec 17, 2008 05:00:00 PM

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Dec 17, 2008 09:00:00 AM

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Dec 15, 2008 08:00:00 PM

EverQuest : SOE announces new team being added to support microtransaction items


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EverQuest : A comprehensive leveling guide for EverQuest II


Dec 11, 2008 11:22:12 PM

EverQuest : Top Ten Free-to-Play Games - Zerging the Market


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Dec 10, 2008 07:08:56 PM

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EverQuest : The Daily Grind: Item malls in EQ/EQ2?


Dec 09, 2008 11:50:00 AM

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Dec 08, 2008 08:00:00 PM

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EverQuest : Urban exploration in Age of Conan


Sep 30, 2008 11:00:00 AM

EverQuest : Legends of Norrath Ethernauts card preview: Geotic Rune


Sep 29, 2008 07:00:00 PM

EverQuest : SOE has portable MMORPG plans for the PSP: Free Realms tie-ins first, full games later


Sep 27, 2008 08:00:00 AM

EverQuest : The Daily Grind: "Are we there yet?"


Sep 26, 2008 07:00:00 PM

EverQuest : Raptr adds Warhammer Online support


Sep 25, 2008 05:00:00 PM

EverQuest : EverQuest 2 features full-on "double XP" weekend Sept. 26-29


Sep 24, 2008 06:00:00 PM

EverQuest : Beckett MOG magazine offers in-game items for WAR, EQ2 and more


Sep 24, 2008 01:00:00 PM

EverQuest : Explore the dungeons of EverQuest 2's Shadow Odyssey expansion!


Sep 24, 2008 11:30:00 AM

EverQuest : Sneak peek at EverQuest 2 Game Update 49, and Guild Halls!


Sep 23, 2008 11:00:00 AM

EverQuest : Legends of Norrath Ethernauts card preview: Vicious Assault


Sep 22, 2008 10:00:00 AM

EverQuest : explores EQ's upcoming expansion, Seeds of Destruction


Sep 19, 2008 08:00:00 AM

EverQuest : The Daily Grind: How's EQ2 treatin' ya?


Sep 18, 2008 03:00:00 PM

EverQuest : The Shadow Odyssey's Befallen dungeon featured at EQ2 website


Sep 17, 2008 03:07:05 PM

EverQuest : Pentagon Researcher shows how MMORPGs can be used by terrorists


Sep 17, 2008 11:00:00 AM

EverQuest : EverQuest 2 leveling from 20 - 70 to become significantly faster


Sep 15, 2008 02:30:00 PM

EverQuest : New Linden Lab VP with an old message


Sep 13, 2008 09:00:00 AM

EverQuest : Unfolding the lore of EverQuest's Seeds of Destruction


Sep 11, 2008 12:00:00 PM

EverQuest : Ultima Online's Stygian Abyss expansion site goes live


Sep 10, 2008 03:30:00 PM

EverQuest : A walking tour of EverQuest 2's new Veksar dungeon


Sep 10, 2008 09:00:00 AM

EverQuest : Legends of Norrath's next expansion, Ethernauts, incoming


Sep 07, 2008 03:00:00 PM

EverQuest : One Shots: Crossing the Commonlands


Sep 07, 2008 01:00:00 PM

EverQuest : Research profiles the classic fantasy MMORPG gamer


Sep 06, 2008 08:00:00 AM

EverQuest : The Daily Grind: It's expansion season!


Sep 04, 2008 01:00:00 PM

EverQuest : Player Consequences: Getting back to Grouping


Sep 03, 2008 05:00:00 PM

EverQuest : MMORPG features that haven't made it into Warhammer Online


Sep 03, 2008 12:00:00 PM

EverQuest : EverQuest II Game Update 48 now live!


Sep 02, 2008 11:00:00 AM

EverQuest : News from the Wider MMORPG World: September 2, 2008


Aug 31, 2008 03:00:00 PM

EverQuest : One Shots: An overload of Orcs


Aug 30, 2008 08:00:00 PM

EverQuest : Take a visual tour of EverQuest II: The Shadow Odyssey's new dungeons


Aug 30, 2008 12:00:00 PM

EverQuest : Terra Nova looks back (and forward) at the Diku legacy


Aug 29, 2008 10:47:32 PM

EverQuest : FFXI Combat Buddy System Incoming


Aug 29, 2008 06:38:12 PM

EverQuest : Mythic's Jacobs: WoW Killer Only $100 Million


Aug 27, 2008 12:13:47 PM

EverQuest : Asheron's Call Gets 100th Update


Aug 27, 2008 10:00:00 AM

EverQuest : Final Fantasy XI to receive mentoring-esque Level Sync system


Aug 25, 2008 04:30:00 PM

EverQuest : Fan Faire 08: Exploring Hoth and the Star Wars Galaxies heroic encounters


Aug 25, 2008 02:30:00 PM

EverQuest : Urban exploration in MMORPGs


Aug 19, 2008 01:00:00 PM

EverQuest : What you need to know about The Shadow Odyssey


Aug 16, 2008 08:00:00 AM

EverQuest : The Daily Grind: EverQuest expanding


Aug 15, 2008 11:15:00 PM

EverQuest : EverQuest: Seeds of Destruction teaser trailer released


Aug 15, 2008 11:00:00 PM

EverQuest : EQII: The Shadow Odyssey teaser trailer released


Aug 15, 2008 10:45:00 PM

EverQuest : Exploring Seeds of Destruction with the EverQuest design team


Aug 15, 2008 10:30:00 PM

EverQuest : SOE announces the next EverQuest expansion: Seeds of Destruction


Aug 15, 2008 10:15:00 PM

EverQuest : Exploring The Shadow Odyssey with EQII Senior Producer Bruce Ferguson


Aug 15, 2008 10:00:00 PM

EverQuest : SOE announces the next EverQuest II expansion: The Shadow Odyssey


Aug 15, 2008 09:00:00 PM

EverQuest : Fan Faire 08: Liveblogging John Smedley's keynote


Aug 14, 2008 09:30:00 PM

EverQuest : The SOE Fan Faire bag o' schwag


Aug 12, 2008 05:00:00 PM

EverQuest : Celebrating 10 years of EverQuest customer service volunteers


Aug 11, 2008 08:00:00 PM

EverQuest : Sign up for the EverQuest: Seeds of Destruction beta test


Aug 08, 2008 10:00:00 AM

EverQuest : EverQuest II seeks more Living Legacies until Sept. 30th


Aug 05, 2008 08:00:00 PM

EverQuest : Behind the scenes with Tradeskill quest design in EverQuest 2


Jul 31, 2008 01:00:00 PM

EverQuest : Station Voice goes live today in EQ2 and SWG


Jul 25, 2008 04:00:00 PM

EverQuest : New video preview of EQII's Storm Break update


Jul 23, 2008 11:30:00 AM

EverQuest : EQ devs talk upcoming expansion, old zone revamps


Jul 23, 2008 10:30:00 AM

EverQuest : EverQuest slashing raid size in new expansion


Jul 22, 2008 07:00:00 PM

EverQuest : Are you owed any EQ Veteran Rewards?


Jul 19, 2008 01:00:00 PM

EverQuest : Preview EQII's Game Update 47, Storm Break: Part 2


Jul 19, 2008 03:30:00 AM

EverQuest : Bonus experience for EQII gamers this weekend


Jul 18, 2008 01:00:00 PM

EverQuest : LoN July Loot Tournament takes place this weekend


Jul 17, 2008 09:00:00 PM