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2Moons Summoner Guide - The 2Moons Summoner can summon creatures to aid them in battle. Here is a guide to assist you in with your 2Moons Summoner development

Training Ground for Azure Knight Expanded and Complete - When I started my AK I was in Braiken Castle.





2 Moons Game Overview

2Moons is a free to play MMO MMORPG. The game is an adaptation Dekaron for the US Market with a new story line.

Gameplay

Players control a single character to do quests and defeating 2Moons pic 2 friends or monsters to gain experience and increase their skills.

Mount system

After achieving Level 95 players may use mount tokens. Mount Tokens provide player one day to use a mount. Mounts increase a players movement speed by 58%. Mounts are very expensive. Mounts may also be purchased from the Acclaim Shop using Acclaim Coins.

Classes

Players can choose one of six character classes. Each class has different benefits and drawbacks. Character classes are permanent one they have been selected. Unlike most other MMO's there are no races.

  • Azure Knight: Knights are traditional mele combatants with offensive self buff skills. Knights may dual wield one handed weapons, use shields or use a two handed weapon.
  • Segnale: Segnale is a humanoid rage that wield Whips and have an arsenal of effect spells such as curses and party buffs spells. Their primary function is to be a healer.
  • Incar Magician: mainly uses offensive spells and can use wands and staffs as well.
  • Segita Hunter: This is an archer class. Hunters can use Crossbows, Daggers, and Bows.
  • Vicious Summoner: Can summon creatures to aid them in battle. They can choose to specialize in wielding Staffs or dual blades.
  • Bagi Warrior: This is 2Moons tank character. Bagi Warriors specialize in the use of buffs and various combat combos and use Gauntlets.

Quests

Quests are available to players after acheiving a certain level. Each quest differ and include running to different NP's to deliver information or items, killing certain monsters. Some quests are unique to each class and offer different rewards. The 2Moons Quest Log automatically keeps track of both completed and unfinished quests. Commission Quests may be obtained from the Commission Center in Parca Temple or Draco Desert, these quests grant Adventure Points and a random reward which can be donated to guilds.

Events

Game Masters often conduct various player-driven special events for the community. These events are posted on the forums in advance and give players plenty of notice so that any who choose to attend may do so.

There are also regular scheduled which offer Double Experience. These events are conducted on Wednesdays, Fridays, Saturdays, and Sundays. Wednesday events last one hour. The remianing days are twice daily and last 6 hours.

Support

2Moons has a multi-layered support system with Game Sages, Volunteer Game Masters and moderators. Each regulating different parts of the game. Technical support is also available at the 2Moons forum or IRC chat or by asking a marked support member in game.

Combat

Player versus Environment

Players gain experience through combat against monsters which are found in most areas. Players may attack monsters and once attacked they will counterattack. Monster their own respawn location and will respawn shortly after being killed. Most monsters will attack players who enter their aggression range.

Player VS Player

PVP is consentual in any area. The winner of a duel in 2Moons earns PvP points but oddly there is no known use for the points. Defeated players of a duel is reincarnated on the spot and recovers with minimal health and mana.

Player killing can only be performed in areas outside a safety zone but is still consensual. There are no PVP points for PK battles. Winners of a non-consensual fight may gain PK and Inclination Points if the attacked player did not fight back. The defeated player must respawn from a set return point. Players with IP can be attacked and killed outside safety zones without 2moons pic 2 consequences for the attacker and may not use shops or the teleportation system. They will also be sent to jail in case of death and can also be attacked by NPC guards. While in jail, time may be paid off with bribes.

2Moons includes a shield system is only used in Player Versus Player combat. The shield activates against attacks launched by another player and provides additional protection. Its strength is based on the armour rating, health, and level of the player. It prevents quick killing of weakened players which gives them a chance to run away.

Experience


Experience points earned in battle vary depending on the level of the monster and the level of the player as in most MMORPG Games. Monsters five levels or more than the player have a display name in red. Monsters much lower than the player have a display name in green. Monsters that are very near the players level have a display name in white.

There are five penalty's for player death including the 15 hour respawn delay. Players can die with fear of losing experience and items in 2 Moons.

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